Quarantine log
Nemesis Campaign Log
> A running co-op survival log for Nemesis, Lockdown, and whatever fresh nonsense the expansions throw at us.
This is our running co-op record for remote games of Nemesis. We play, the ship fills with problems, and this page keeps the receipts.
The grid breaks things out by setup and board difficulty, because some losses deserve a little more context than “things went badly.”
Track every co-op run by game, enemy setup, and board difficulty so the page remembers exactly how the ship betrayed you.
Easy and hard boards stay split on purpose. Some losses are ordinary. Some losses deserve their own drawer in the evidence locker.
Setup record
Each setup renders as a ship systems card with split board difficulty records and last contact.
Nemesis
Original vessel
Lockdown
Martian base incident
Session log
Reverse chronological, because the fresh disasters are easier to remember.
Lockdown / Base Night Stalkers
Hard board
Power problems, noise problems, judgment problems.
Nemesis / Base Intruders
Easy board
Escaped with just enough dignity to queue another round.
Nemesis / Carnomorphs
Hard board
Mutations happened. None of them were constructive.
Lockdown / Chytrids
Easy board
Somehow the station was less on fire than usual.
Log another disaster
New sessions live in Git. Collaborators can commit directly, and anyone else can fork the repo and open a pull request for you to approve.